Your worst nightmare - hv3

Your worst nightmare - hv3

Your worst nightmare

Introduction

The subject of this is nightmares.

  • Form groups of three or four pupils.

Discuss the following questions in your group:

  • What do you know about nightmares?
  • What can a nightmare be like?
  • What is your worst nightmare?

Step

activity

aim

time

 

introduction

Find out what you already know.

10

Step 1

listening
Reasons you need a nap

You can understand a podcast about sleep and answer questions about it.

15

Step 2

reading
The Nightmare

You can understand a text about a painting and answer questions about it.

15

Step 3

vocabulary and irregular verbs

You can understand and use vocabulary about dreams. The irregular verbs: to wear, to win and to write.

15

Step 4

grammar
Conditionals

You can understand and use the third conditional.

10

Step 5

speaking
Role play

You can have a discussion about dreams.

10

Step 6

writing
The Nightmare revisited

You can write about paintings depicting nightmares.

20

Step 7

evaluation

Reflecting on what you have learnt.

5

 

Step 1 - Listening

Reasons you need a nap

You are going to listen to a podcast about sleep. Sleep is supposed to be a time of peace and relaxation.
But if you have a sleep disorder, it's a nightmare. Why you need a nap?

  • Listen to the podcast and do assignment 1.
  • Read the questions (of assignment 2).
  • Listen again to the podcast and do assignment 2.

Assignment 1

Listen to the podcast and answer the questions on your own, then discuss the answers in your group.

  • What is the problem of the people in the introduction of this podcast?
  • What does Dr. Matthew Walker say about sleep research?
  • What famous people are mentioned as an example?

Questions

  1. How much time of our lives do we spend sleeping?
  2. Where does Lisa Hurst-Cairns come from?
  3. What is the problem of Will Parkhurst?
  4. What is the profession of Raquel Zic?
  5. Who is Dr. Matthew Walker?
  6. What does Dr. Matthew Walker say about sleep?
  7. What does he say about Paul McCartney and his dreams?
  8. What happens when we don’t sleep?
  9. How much sleep does Dr. Matthew Walker need?
  10. What does he say about alcohol?

Step 2 - Reading

The Nightmare

You are going to read a text about the painting 'The Nightmare'.

  • Read the text and do assignment 1.
  • Read the text again and do assignment 2, 3 and 4.

Assignment 1

Read the text and answer the questions on your own, then discuss the answers in your group.

  • Use key words summarizing how the painting is described in the text.
  • What background information on the painting do you get?
  • What is the etymology of the word "nightmare"?
  • Watch the painting and compare the description in the text with the painting.

Read the text.

The Nightmare

The Nightmare simultaneously offers both the image of a dream — by indicating the effect of the nightmare on the woman — and a dream image — in symbolically portraying the sleeping vision.
It depicts a sleeping woman draped over the end of a bed with her head hanging down, exposing her long neck.
She is surmounted by an incubus that peers out at the viewer. The sleeper seems lifeless, and, lying on her back, she takes a position believed to encourage nightmares.
Her brilliant coloration is set against the darker reds, yellows, and ochres of the background; Fuseli used a chiaroscuro effect to create strong contrasts between light and shade.
The interior is contemporary and fashionable, and contains a small table on which rests a mirror, phial, and book. The room is hung with red velvet curtains which drape behind the bed.
Emerging from a parting in the curtain is the head of a horse with bold, featureless eyes.

For contemporary viewers, The Nightmare invoked the relationship of the incubus and the horse (mare) to nightmares.
The work was likely inspired by the waking dreams experienced by Fuseli and his contemporaries, who found that these experiences related to folkloric beliefs like the Germanic tales about demons and witches that possessed people who slept alone.
In these stories, men were visited by horses or hags, giving rise to the terms "hag-riding" and "mare-riding", and women were believed to engage in sex with the devil.
The etymology of the word "nightmare", however, does not relate to horses. Rather, the word is derived from mara, a Scandinavian mythological term referring to a spirit sent to torment or suffocate sleepers.
The early meaning of "nightmare" included the sleeper's experience of weight on the chest combined with sleep paralysis, dyspnea, or a feeling of dread. The painting incorporates a variety of imagery associated with these ideas, depicting a mare's head and a demon crouched atop the woman.

Source: Wikipedia


Watch the painting The Nightmare, made by Henry Fuseli.

Assignment 2

Vocabulary assignment

  • Find out the meaning of the word 'incubus'. What is the opposite of an incubus?
    The clues are not in the text. Use English language Internet pages.
  • What does 'chiaroscuro' mean? The clue is in the text.

Assignment 4

Detective assignment (use the Internet, English language pages only of course)

  • The lady in the picture is sleeping or, possibly, unconscious. There is an indication in the picture for the cause of her unconsciousness. It is on the small table: the phial.
    It seems to be uncorked. It is quite possible that she drank some of its contents before she fell asleep. In that case, it is probably something to help you sleep.
  • Considering the painting dates from 1781, find out what possibly made her sleep, how it was called at the time and how we call it now.

Step 3 - Vocabulary

  • Study the vocabulary. (10 minutes)
  • Study the irregular verbs.
  • Do the exercises.

Woordenlijst Your worst nightmare


Tip!
Er zijn verschillende manieren om woordjes te leren.
Je kunt de woorden hardop voorlezen of overschrijven.
Het belangrijkste is dat je dit niet te lang achter elkaar doet, want dan leer je niets meer.
In twee keer 10 minuten leer je meer dan in een half uur.

Irregular Verbs

Bekijk de onderstaande kennisbank en bestudeer de volgende irregular verbs (onregelmatige werkwoorden):

  • to wear
  • to win
  • to write

Step 4 - Grammar

Conditionals: The third conditional

  • Study the theory.
  • Do assignment 1 and 2.

Step 5 - Speaking

Role play

You are going to role play a discussion between people who have different opinions about reading dreams.

  • Form groups of four pupils.
    (In groups of five one of you can be the director)
  • Read the roles you can choose from.
  • Decide who is going to play which role.
  • Act out the role play.

Read the roles.

Role A: Pro-dream reader
You think the ability to read dreams and thoughts is fantastic.
Tell the others three reasons why.
The technology could cure all mental illnesses.
It could cure the world's mental health and we would all love each other.
You think most people would love to look back at their dreams.

Role B: Anti-dream reader
You think the ability to read dreams and thoughts is very dangerous.
Tell the others three reasons why.
You think it is ethically unsound to read dreams and thoughts.
There is a reason why we cannot read dreams.
You think this ability would change humans too much.
Role C: Troubled relationship person
You are having trouble with your partner. You think (s)he is seeing someone else.
You are sure that if you read his/her dreams, you could find out the answer.
You think dream-reading is a fantastic way of keeping marriages and relationships together.
Role D: Person X
You are incredibly rich and powerful and want to be a dictator.
You want to invest in this dream-reading technology to control everyone in your country.
Support everything the pro-dream reader says. Strongly disagree with the other two.
Tell everyone nothing gets in the way of science.

Step 6 - Writing

The Nightmare revisited

In The nightmare, you read a description of a painting. The painter was very successful with his painting, so he made other ones that were quite similar, and he got copied. You are going to view the painting you saw before and another version of it, by Nicolai Abraham Abildgaard.

  • Choose an assignment and write the text.
  • Swap your assignments with a class mate.
  • Give your comments on grammar and idiom.
  • Swap back. Revise your text if you think the comment you received was relevant.
  • Put your name on your assignment and the name of your class mate as well (marked: 'Author' and 'Corrector)'.
  • Hand in your text for grading.

The assignments are:

  1. Give a full description of the painting by Abildgaard, along the lines of the description you read in The nightmare.
  2. Compare the two paintings. Use full sentences. Think of things like orientation, who is facing who, attributes, clothing, position, number of persons, way of painting etc.
  3. Write your judgement about these paintings. Which one do you like best (or dislike)?
    Give at least three arguments for your opinion.
    The arguments should be explained in at least one paragraph for each argument.
    Your final judgement should at least be a paragraph too.

Read the description of painting 1 again.

The Nightmare simultaneously offers both the image of a dream — by indicating the effect of the nightmare on the woman — and a dream image — in symbolically portraying the sleeping vision.
It depicts a sleeping woman draped over the end of a bed with her head hanging down, exposing her long neck.
She is surmounted by an incubus that peers out at the viewer. The sleeper seems lifeless, and, lying on her back, she takes a position believed to encourage nightmares.
Her brilliant coloration is set against the darker reds, yellows, and ochres of the background; Fuseli used a chiaroscuro effect to create strong contrasts between light and shade.
The interior is contemporary and fashionable, and contains a small table on which rests a mirror, phial, and book. The room is hung with red velvet curtains which drape behind the bed.
Emerging from a parting in the curtain is the head of a horse with bold, featureless eyes.

For contemporary viewers, The Nightmare invoked the relationship of the incubus and the horse (mare) to nightmares.
The work was likely inspired by the waking dreams experienced by Fuseli and his contemporaries, who found that these experiences related to folkloric beliefs like the Germanic tales about demons and witches that possessed people who slept alone.
In these stories, men were visited by horses or hags, giving rise to the terms "hag-riding" and "mare-riding", and women were believed to engage in sex with the devil.
The etymology of the word "nightmare", however, does not relate to horses. Rather, the word is derived from mara, a Scandinavian mythological term referring to a spirit sent to torment or suffocate sleepers.
The early meaning of "nightmare" included the sleeper's experience of weight on the chest combined with sleep paralysis, dyspnea, or a feeling of dread. The painting incorporates a variety of imagery associated with these ideas, depicting a mare's head and a demon crouched atop the woman.

Source: Wikipedia The Nightmare

 

Take a look at painting 1 again.

Take a look at painting 2


Open het werkbestand in google docs: 8.4 Your worst nightmare - Write a text.
Maak een kopie van het werkblad in je eigen omgeving (Bestand - Een kopie maken...) of download het werkblad (Bestand - Downloaden als).

Step 7 - Evaluation

Fill in the schedule and answer the questions below.

Activiteit leuk niet leuk makkelijk moeilijk weet ik al nieuw
Listening            
Reading            
Vocabulary            
Grammar            
Speaking            
Writing            

 

What have you learnt in this double period?
Answer the following questions:

  • What was the easiest part of this lesson?
  • What did you already know?
  • What was the most difficult part?
  • What was new to you in this lesson?
  • What do you have to ask your teacher?

 

  • Het arrangement Your worst nightmare - hv3 is gemaakt met Wikiwijs van Kennisnet. Wikiwijs is hét onderwijsplatform waar je leermiddelen zoekt, maakt en deelt.

    Auteur
    VO-content
    Laatst gewijzigd
    2020-11-23 16:16:53
    Licentie

    Dit lesmateriaal is gepubliceerd onder de Creative Commons Naamsvermelding-GelijkDelen 4.0 Internationale licentie. Dit houdt in dat je onder de voorwaarde van naamsvermelding en publicatie onder dezelfde licentie vrij bent om:

    • het werk te delen - te kopiëren, te verspreiden en door te geven via elk medium of bestandsformaat
    • het werk te bewerken - te remixen, te veranderen en afgeleide werken te maken
    • voor alle doeleinden, inclusief commerciële doeleinden.

    Meer informatie over de CC Naamsvermelding-GelijkDelen 4.0 Internationale licentie.

    Aanvullende informatie over dit lesmateriaal

    Van dit lesmateriaal is de volgende aanvullende informatie beschikbaar:

    Toelichting
    Deze les valt onder de arrangeerbare leerlijn van de Stercollectie voor Engels voor havo en vwo, leerjaar 3. Dit is thema 8 'Dreams'. Het onderwerp van deze les is: Your worst nightmare. Deze les staat in het teken van nachtmerries of nare dromen en dutjes (naps). De onregelmatige werkwoorden in deze les zijn: to wear, to win en to write. In de grammaticaopdracht wordt de 'the third conditional' behandeld.
    Leerniveau
    VMBO theoretische leerweg, 1; VMBO gemengde leerweg, 1; HAVO 3; VWO 3;
    Leerinhoud en doelen
    Engelse taal en cultuur; Lezen; Gesprekken voeren; Spreken; Luisteren en kijken; Schrijven;
    Eindgebruiker
    leerling/student
    Moeilijkheidsgraad
    gemiddeld
    Trefwoorden
    arrangeerbaar, dutjes (naps), engels, hv3, nachtmerries, nare dromen, stercollectie, the third conditional, your worst nightmare

    Gebruikte Wikiwijs Arrangementen

    Leermateriaal, StudioVO. (z.d.).

    Dreams hv123

    https://maken.wikiwijs.nl/74183/Dreams__hv123

    Leermateriaal, StudioVO. (z.d.).

    Dreams vmbo-kgt34

    https://maken.wikiwijs.nl/90815/Dreams_vmbo_kgt34

    VO-content - Kennisbanken. (2020).

    Kennisbank Engels bovenbouw - hv

    https://maken.wikiwijs.nl/150480/Kennisbank_Engels_bovenbouw___hv

    VO-content - Kennisbanken. (2017).

    Kennisbank Engels hv3

    https://maken.wikiwijs.nl/92222/Kennisbank_Engels_hv3

    VO-content Engels. (z.d.).

    BLOKKEN TEMPLATE - hv123

    https://maken.wikiwijs.nl/151250/BLOKKEN_TEMPLATE___hv123

  • Downloaden

    Het volledige arrangement is in de onderstaande formaten te downloaden.

    Metadata

    LTI

    Leeromgevingen die gebruik maken van LTI kunnen Wikiwijs arrangementen en toetsen afspelen en resultaten terugkoppelen. Hiervoor moet de leeromgeving wel bij Wikiwijs aangemeld zijn. Wil je gebruik maken van de LTI koppeling? Meld je aan via info@wikiwijs.nl met het verzoek om een LTI koppeling aan te gaan.

    Maak je al gebruik van LTI? Gebruik dan de onderstaande Launch URL’s.

    Arrangement

    Oefeningen en toetsen

    Reasons you need a nap

    The Nightmare

    The Third Conditional

    The Third Conditional

    IMSCC package

    Wil je de Launch URL’s niet los kopiëren, maar in één keer downloaden? Download dan de IMSCC package.

    QTI

    Oefeningen en toetsen van dit arrangement kun je ook downloaden als QTI. Dit bestaat uit een ZIP bestand dat alle informatie bevat over de specifieke oefening of toets; volgorde van de vragen, afbeeldingen, te behalen punten, etc. Omgevingen met een QTI player kunnen QTI afspelen.

    Meer informatie voor ontwikkelaars

    Wikiwijs lesmateriaal kan worden gebruikt in een externe leeromgeving. Er kunnen koppelingen worden gemaakt en het lesmateriaal kan op verschillende manieren worden geëxporteerd. Meer informatie hierover kun je vinden op onze Developers Wiki.