Throw the dice v456

Throw the dice v456

Throw the dice

Introduction

Introduction - Throw the dice
In this section we’re going to look at teen gambling. Gambling is where you take part in an activity and risk money or a valuable object (like your Iphone/a video game etc.) so that you can win money.
Gambling is a game of chance, although there are some games that involve skills.
Gambling can be with slot machines, lotteries, bingo, card games, pool, darts, horse racing etc. Most card games are chance. The skill is in knowing what to do if you have been dealt a poor hand. But there are no guarantees that you will win.
Gambling seems harmless, right? Wrong! For some people, it can become a serious addiction, just like drugs, tobacco or alcohol.

This third section contains 4 steps. Work them through step by step.

Step Activity
1 Speaking Read questions about gambling. Discuss answers with a classmate.
2 Reading Read an article about Teen Gambling. Do the exercise. Watch the video and answer the questions while you watch.
3 Grammar About enough/too. Underline sentences and choose in exercise between enough and too.
4 Task Hold a class debate (in groups of 3 pupils). Think of ideas, organise your ideas and structure your speech.

 

Difficult words? Search these on Cambridge Dictionaries

 

Step 1 - Speaking

Speaking
Read the questions about gambling. Think about your answers (make notes).
Then compare your answers with a classmate and discuss about the differences (about 10 minutes).
Read and answer these questions with your partner.

  1. How many different forms of gambling can you think of?
  2. Why do you think people gamble?
  3. Besides the financial problems, what other problems could gamblers have?
  4. What percentage of young people do you think gamble?
  5. Do you think gambling should be banned? Why? Why not?

Step 2 - Reading

Reading
Read the article. What is the main purpose of the article? Choose.

  1. To outline all the problems associated with gambling.
  2. To discourage young people from gambling.
  3. To inform about a new project to help gambling addicts.

Now read the article again and choose the correct answers.

By the time he was 16, Josh found that gambling had become much more than a game. He had lost way more money than he could afford, and was often skipping school to gamble online. His friends stopped
calling and his already tense relationships with his family got even worse. Similarly, David, 17, used to go
to the casino to make life seem more exciting. “I went when I didn’t feel like going to class, when I didn’t
want to be at home,” he explains. “I went when I had a lot of work to do because for the time I was sitting at the table I forgot about my work.” He began stealing money from his dad’s company, and began smoking more and more pot to “help take the edge off of my problems”. Like Josh, David began to find himself drawn more to the card tables than his friends. “I don’t like going there with people anymore. I just want to be alone and be able to do my thing.”

While most teens experiment with gambling at some point (i.e., lottery tickets, sports betting, poker games or internet gambling), between 4 and 10% will develop gambling problems. Some of these teens will
become seriously addicted, losing too much money, pushing away their friends and family, and failing at
school. This puts them at greater risk for serious drug and alcohol problems, as well as suicide. “Most teens who gamble lose nothing more than money,” explains Dr. Rina Gupta, psychologist and co-director of the
Youth Gambling Centre at McGill University. “However, some lose control of their lives before they ever
even realize it. This tends to happen when they see gambling as a way of escaping bad feelings or
responsibilities. It can easily go downhill from there, causing serious problems in most aspects of their lives.”
Teens worried about their own gambling, or concerned about a friend who gambles, now have a new place
to seek advice and help. An anonymous and confidential online chat service every night from 8 p.m. to
midnight (EST) offers teens a chance to speak with a counsellor who can answer questions, offer some
direction, and direct them to the help they need to get their lives back.

www.stopthechase.ca is a project organized by the Ontario government’s, where teens can either call, email
or live chat to specially trained counsellors about their concerns, and gain useful information. No names are
necessary, so users can chat freely. There doesn’t have to be any commitment to return, and they are sure to
fall upon a friendly ear to listen and offer some help. “This is a way to support teens struggling with gambling
issues,” says Dr. Gupta. “We know teens feel comfortable in front of their computers and love to chat. The site
allows for both one-on-one chats with a counsellor and group chats with other teens with similar questions
and concerns.” The service offers access to counsellors with years of experience in the gambling field. They
answer questions honestly, and without judgment, and can refer anyone who asks for more help to a referral
service in their area. This is precisely the kind of intervention that would have benefited Josh. By the time he
was 18, he had hit rock bottom. “My future didn’t look very good,” he admits. “I was severely depressed,
anxious and overweight, I wanted to disappear.” When he made the decision to seek help, everything
changed. “I feel like I am relearning how to live,” he explains, relieved that the lies and unhappiness are now
part of his past. “In the past two years I have seen and experienced first-hand an incredible amount of heartache.
I hope to never witness such avoidable pain again.” Now Josh hopes his story can be a source of hope for other
kids who find themselves in a similar situation with problem gambling. “I understand how bad life can seem.
I’ve been there, believe me,” he says. “You are not alone. Get the help you need, be true to yourself and start
your own journey.” Fortunately, Josh reached out for help. It hasn’t been easy for him to get back on track, but
he did it.
If you can relate to any of the teens described here, or if you know someone who is gambling a little too much, check out www.stopthechase.ca. You have nothing to lose! .
Source: Teen gambling nothing left lose


Why do you think that the help group is called ‘Stop the chase’?
Watch the video Stop the chase . Answer these questions while you watch.

  1. What aspects of gambling are illustrated?
  2. How does it end? What does this illustrate?
  3. How effective do you think the video is? Give your reasons.

Toets:true, false, no information

Step 3 - Grammar

Grammar
Let's look at: too / enough.
Some of these teens will become seriously addicted, losing too much money, pushing away their friends and family, and failing at school.

Too ➨ more than what is needed
Enough ➨ sufficient


Read these sentences and complete the rules by underlining the correct option.

Mike isn’t old enough to swim alone.
I can’t run fast enough to get that bus.
Jo hasn’t got enough money to eat out.
It’s too hot today!
You’re walking too slowly – hurry up!
I’ve got too much homework.
 
Enough
goes before / after adverbs and adjectives
can go before / after nouns
Too
goes before / after adverbs /adjectives
goes before / after nouns


In the following exercise choose between enough / too.

Exercise:Enough or too

Step 4 - Task

Task 3
You are going to hold a class debate. The motion is:
All forms of gambling should be banned.
Your teacher will tell you if you are going to support or be against the motion.
You will be working in groups of three pupils.

1. Ideas
Think of some ideas individually. Write down some key words for your argument.
Now share your ideas in your group.

2. Organise your ideas
In your groups, put your ideas in a logical order. Try to identify about six to seven arguments. Put similar ones together to make a bigger argument. Then give each main argument a heading.
You need at least three main arguments (three people in your group – three speakers).

3. Structure your speech
Introduction – you introduce the topic, and you outline what you are going to say.
Speaker 1 - you say the heading of your argument, say what it is and the evidence.
Speaker 2 - you say the heading of your argument, say what it is and the evidence.
Speaker 3 - you say the heading of your argument, say what it is and the evidence.
Speaker 1 - repeat the three argument headings and ask people to vote for you.

Answers

B3 Throw the dice

Step 2 Reading

The main purpose is: c. To inform about a new project to help gambling addicts.

The help group is called 'Stop the chase', because if you gamble, you are always 'chasing' something.

Answers to the video:

  1. The concept of the ‘chase’. We see that it begins quite innocently, and easily (the boy loses a note and runs after it). You take some risks, you make promises (I’ll bring it back, I swear).
    The risks become bigger and bigger as you lose more control whilst you are ‘chasing’
    (the boy is running across a very busy road).
  2. In the end he jumps into the water to try and get his note. It’s unlikely that a) he will get it b) he will come out alive.
  3. Students own reasons.

Step 3 Grammar

Rules about too/enough:
enough: after adverbs/ adjective and before nouns.
too: before adverbs/adjectives and before nouns in phrases too much / too many

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    Laatst gewijzigd
    2017-08-01 12:20:03
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