Cheat-sheet

Method

Parameter

Description

Turtle()

None

Creates and returns a new turtle object

forward()

amount

Moves the Turtle forward by the specified amount

backward()

amount

Moves the Turtle backward by the specified amount

right()

angle

Turns the Turtle clockwise

left()

angle

Turns the Turtle counter clockwise

penup()

None

Picks up the Turtle’s Pen

pendown()

None

Puts down the Turtle’s Pen

up()

None

Picks up the Turtle’s Pen

down()

None

Puts down the Turtle’s Pen

color()

Color name

Changes the color of the Turtle’s pen

fillcolor()

Color name

Changes the color of the Turtle will use to fill a polygon

fillcolor(r,g,b)

R,g,b values

Changes the color of the Turtle will use to fill a polygon with r,g,b colors

heading()

None

Returns the current heading

setheading()

angle

Turn the Turtle in this direction (right = 0, up = 90, etc)

position()

None

Returns the current position

goto()

x, y

Move the Turtle to position x,y

begin_fill()

None

Remember the starting point for a filled polygon

end_fill()

None

Close the polygon and fill with the current fill color

dot()

None

Leave the dot at the current position

stamp()

None

Leaves an impression of a Turtle shape at the current location

shape()

shapename

Should be ‘arrow’, ‘classic’, ‘Turtle’ or ‘circle’ (veranderd de vorm)

circle() radius,[ angle] Draw a circle
write() text Write a text on screen (at turtles position)
hideturtle() None Hide Turtle

 

rbg vulkleuren gebruiken turtle.colormode(255)

Math cheat cheat

Gebruiken van wiskunde
import math

wortel math.sqrt(...)
kwadraat math.pow(...,2)
graden naar radialen math.radians(...)
sinus math.sin(...) Let op hoek in radialen
cosinus math.cos(...) Let op hoek in radialen
tangens math.tan(...) Let op hoek in radialen