2.a What is Quandary?

Through playing Quandary, students recognize ethical issues and manage challenging situations as they arise in the new world settlement on planet Braxos, 32 light years in the future.

Based on information they receive from the settlers about problems on Braxos, students must make difficult decisions for the good of the settlement. Students are provided with a decision-making framework and are not told what to think but are instead shown how to think about complex issues. Their decisions have important consequences for everyone in the new colony, and the future of Braxos’ society is in their hands.